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MOTIF Basic Structure
Main functions
Basic Structure
MIDI track recording method
The following explanations are important points for
you to keep in mind as you record your User Songs/
Patterns.
Realtime recording and Step recording
With realtime recording, the MOTIF functions in the
same way as a tape recorder, recording the
performance data as it is played. This allows you to
capture all the nuances of an actual performance.
With step recording, you can compose your
performance by “writing” it down one event at a time.
This is a non-realtime, step recording method —
similar to writing music notation onto paper.
Replace and Overdub (Song/Pattern)
Replace
You can use this method when you want to overwrite
an already recorded track with new data. The first
recording is lost, and the new one takes its place.
Overdub
You can use this method when you want to add
more data to a track that already contains data. The
first recording is not lost, and the new one is added.
This method lets you build up a complex phrase
together with Loop recording (below).
Loop Recording (Pattern)
Pattern repeats the rhythm pattern of several measures
(4 to 16 measures) in a “loop,” and its recording is also
done using loops.
This method is convenient when recording a Pattern
Phrase using the Overdub method (above).
As shown in the example below, notes that you record
will play back from the next repetition (loop), letting
you record while hearing previously recorded material.
nLoop Recording can only be used with Realtime
recording.
Style 50
Style 49
Style 02
Style 03
Style 48
Style 01
16 Sections
123 16
After selecting
the Song number
and track
After selecting
the Song number
and track
Song 01
Tra ck 1
Tra ck 2
Tra ck 3
Tra ck 16
MIDI data recording
In this example, Track 1 is a MIDI
track, and Track 3 is an Sample track.
Recording a Sample
(Sampling)
Store as a Sample Voice
After selecting the
Style number,
Section and track
After selecting the
Style number,
Section and track
Pattern
Tra ck 1
Tra ck 2
Tra ck 3
Tra ck 16
MIDI data recording
In this example, Track 1 is a MIDI
track, and Track 3 is an Sample track.
Recording a Sample
(Sampling)
Store as a Sample Voice



• Loop 1st round
Bass Drum
Bass Drum
Snare Drum
Bass Drum
Snare Drum
Hi-Hat
• Loop 2nd round
• Loop 3rd round
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