66
MR-8HD Owner’s Manual (Track bouncing)
Before executing track bouncing, you can rehearse it. While rehearsing track bouncing, you can
control the playback level, panning and reverb (or delay) send setting of each source track, as
well as apply the mastering effect to the mixed L/R signals. We recommend to make rehearsal
thoroughly until you are satisfied with the sound.
The following assumes that the song you are going to execute track bouncing is loaded.
1) Use the [1-4 > 5/6, 1-6 > 7/8] key to select the
"1-4 > 5/6" bounce mode.
Selecting this bounce mode automatically arms
tracks 5/6 and changes the monitoring mode
for these tracks to input monitoring mode.
The display looks like this:
Lighting
Flashing
2) Raise the [5/6] fader and [MASTER] fader to the
"" position. Set all the other track faders down
to the minimum position.
Playback levels of tracks 1 through
4 for bouncing.
Faders
1 through 4
Lighting
Rehearsal of track bouncing
You can bounce tracks 1 through 4 to tracks 5/6.
Before executing track bouncing, you can rehearse track bouncing as many times as you like.
3) Press the [PLAY] key to start playback from the
beginning of the song.
4) While playing back the song, adjust playback
levels of tracks 1 through 4 using the track
faders.
You can also adjust panning for tracks 1
through 4 and apply the reverb or delay to
these tracks, as well as apply the mastering
effect to the mixed sound.
During rehearsal and actual track bouncing,
the track faders and [MASTER] fader control
the following signals.
[MASTER]
fader
Fader 5/6
Recording master level of tracks
5/6.
Monitor levels of tracks 5/6.
MIN MAX
100
LR
100
LR
100
LRRL
MIN MAX LINE MIC LINE MIC LINE MIC LINE MIC
REC SELECT
010
12345/6 MASTER
MAX
MAX
MIN
MIN
7/8
LOCATE REC END
A-B PLAY
LOCATE ABS ZERO
PLAYSTOP
RECORD REWIND F FWD
GUIDE
RHYTHM CONTRAST
1-8 >
SONG
NEW
1-6 > 7/8
1-4 > 5/6 STEREO
WAV FILE
BOUNCE
POWERFUL
MASTERING
B / OUT
A / IN
LOCATE
STOREPLAY MODEAUTO PUNCH
NATURAL BRIGHT
TIME BASE
SELECT
UNDO/REDO
7/8 >
MENU / ENTER
SIMULATION
DYNAMIC CONDENSER TUBE
MIC
PAN
EFFECT
REVERB / DELAY TIME
HALL
ROOM
PLATE DELAY
PHONES VOL
L
STEREO OUT
R
2
PHONES
1
MAXMIN
BAL
BALBAL
TRIM
UNBAL
PEAK
TRIM
UNBAL
PEAK
TRIM
UNBAL
PEAK
PEAK
DISTORTION
GUITAR
/GUITAR
INPUT A SELECT
INSERT
BAL
UNBAL
TRIM
INPUT A INPUT B INPUT C INPUT D
ON/
OFF
POWER
ABC1 DEF2 GHI3
JKL4 MNO5
PQR6 STU7 VWX8 YZ9 +-_0 DELETE
TO STEREO BUSS
EFFECT SEND
DIGITAL MULTITRACKER
ON/
OFF
ON/
OFF
ON/
OFF
60'S COMBO
US METAL
BRIT STACK
AMP SIMULATION
INPUT A
1
2,4 3
4
4
45
4
Bouncing tracks 1 through 4 to tracks 5/6
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