74
MR-8HD Owner’s Manual (Track bouncing)
Typically, bouncing is executed from the beginning to the end of a song, as shown in Figure 1
below. However, you can bounce only the desired part by using the track bouncing and punch
in/out functions together. The following assumes that the song you are going to execute track
bouncing is loaded and you finished rehearsal of track bouncing.
The following procedure shows the example of bouncing the desired part of a song in the "Bounce
1-6 > 7/8" mode (<Note>: In the “1-8 > NEW SONG” mode, you cannot bounce the desired part of a song
by using the track bouncing and auto punch in/out functions together).
1) Set the punch-in and punch-out points (see page
54).
By pressing the [PLAY] key while holding down
the [STOP] key, you can play back the part
between the punch-in and punch-out points
(see page 44).
2) Locate the recorder to a position before the
punch-in point.
3) Press the [1-4>5/6, 1-6>7/8] key to set the bounce
mode to "1-6>7/8".
When setting the bounce mode to "1-6>7/8",
tracks 7/8 automatically enter the input
monitor mode and " " lights on the
home screen.
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
ABS ZERO REC END
Mixing
Punch in point
(=LOCATE A point) Punch out point
(=LOCATE B point)
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
Mixing
Typical bouncing (Fig. 1) Bouncing the desired part (Fig. 2)
Lighting
4) Press the [AUTO PUNCH] key to activate the auto
punch mode.
When the auto punch mode is active,
"" lights on the home screen.
5) Press the [RECORD] key while holding down the
[PLAY] key.
The " " icon is shown and the recorder
starts playback. It automatically starts
recording (bouncing) when it reaches the
punch-in point.
Punch-in point
(=LOCATE A point) Punch-out point
(=LOCATE B point)
TRK 1
TRK 2
TRK 3
TRK 4
TRK 5
TRK 6
TRK 7
TRK 8
Playback
(Input monitor)
Recording
(track bouncing) Playback
The recorder stops recording (bouncing) at the
punch-out point and returns to playback, while
the auto punch mode exits and " " in
the screen turns off.
6) Press the [STOP] key to stop the recorder.
Check the result by playing back the bounced
tracks, as described earlier.
<Note>:
During playback in the operation
above, you cannot monitor the sound. You
can monitor the sound (bounced sound)
only during recording between punch-in and
punch-out points.
<Note>:
If you are not satisfied with the re-
sult, press the [UNDO/REDO] key to redo the
operation.
Lighting
Flashing
Lighting
Bouncing the desired part of a song
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